Distributed Show Control for Immersive Experiences

IMMERSE™ synchronizes audio, video, lighting, triggers, and effects across an entire attraction.

Designed for haunted attractions, walkthroughs, escape experiences, museums, family entertainment venues, and custom immersive environments, IMMERSE combines visual programming, distributed node hardware, and deterministic playback into one professional platform.

  • Designer + Runtimefull workflow
  • Distributed Nodesaudio, video, GPIO, DMX
  • Scene-Basedroom-by-room control
  • Cloudflare Readystatic website package
Operator / Trigger Inputs
IMMERSE Runtime
Show Network
Audio Nodes
Video Nodes
GPIO Nodes
DMX Nodes

What IMMERSE Controls

One platform for story-driven attraction environments.

Show Logic & Triggers

Build room logic, conditional events, timed sequences, actor triggers, reset states, and interactive behaviors with a visual programming workflow.

Playback & Atmosphere

Synchronize ambience, point-source effects, projection, monitors, practicals, and dynamic lighting so each scene feels cohesive and alive.

Distributed Hardware

Deploy purpose-built nodes where they are needed instead of pulling every signal back to one rack, reducing infrastructure complexity across the attraction.

System Highlights

Built for immersive attractions that need flexibility, speed, and reliability.

Scene-Based ArchitectureOrganize the attraction by rooms, scenes, trigger zones, and reusable cue structures.
Distributed ExecutionAudio, video, GPIO, and lighting functions live close to the devices they control.
Purpose-Built SoftwareUse IMMERSE Designer to build the show and IMMERSE Runtime to execute it on site.
Professional DeploymentCreated for permanent installations and repeatable seasonal deployment workflows.

Product Families

Core IMMERSE™ platform components.

IMMERSE Designer

Programming and configuration environment.

IMMERSE Runtime

Live show engine and playback host.

IMMERSE Deploy

Package and deployment workflow.

IMMERSE Remote

Operational access and monitoring tools.

Audio Nodes

Localized ambience and effects playback.

Video Nodes

Monitors, projection, and media outputs.

GPIO Nodes

Sensors, buttons, relays, and effect triggers.

DMX Nodes

Lighting and practical fixture control.